In the lead up to the release of Modern Warfare 2 (2022) a Call of Duty: NEXT showcase was broadcast to unveil the multiplayer element of the premium title alongside some details, like a map reveal for Warzone 2.0.ĭuring the Call of Duty: NEXT showcase it was revealed that Warzone 2.0 will take place on Al Mazrah, a sprawling metropolitan locale that features far more recognizable locations to Call of Duty: Veterans than one would think at first glance. It was during that content creator chat that Infinity Ward’s studio leads confirmed Warzone 2.0 was in development. In order to get a handle on the beast that had become Warzone the team was going to need a fresh start. In a call with content creators, Infinity Ward's Pat Kelly was reported by CharlieIntel as having said that the challenges of integrating Call of Duty: Black Ops Cold War and Call of Duty: Vanguard with Warzone left the game in a state where it no longer felt like Modern Warfare nor Black Ops. ![]() The launcher was bloated, and changes to the base game like the destruction of Verdansk and the shift to Warzone: Pacific were more and more buggy as time progressed due to the logistics of it all. Weapons were frequently repeated in the armory, but with vastly different stats and attachment availability depending on which game they originated in. ![]() ![]() As Call of Duty: Black Ops Cold War and Call of Duty: Vanguard were released Raven Studios and the other support teams behind maintaining Warzone struggled to merge the games together seamlessly as they featured vastly different plot lines, settings, and even development engines.
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